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Hythlodaeus ([personal profile] modestpurpose) wrote2025-01-07 02:32 am

INFO

HYTHLODAEUS

name Hythlodaeus age Unknown height 18'0" (original), 6'4" (scaled down) occupation Chief of the Bureau of the Architect played at The Last Voyages

history
Though the gift of soul sight was not rare among the ancients, Hythlodaeus was one of the few born with a great strength in it, and as such was sought out to be recruited into Amaurot's Convocation of Fourteen for the seat of "Emet-Selch". However, lacking any other skills that would make use of this talent, Hythlodaeus turned it down in favor of his friend Hades, a powerful mage who was known for his strength in aether manipulation and whose soul sight nearly matched his. While he would not serve on the Convocation, Hythlodaeus was named Chief of the Bureau of the Architect, the leader of the organization responsible for approving new concepts for creatures and other magical constructs to be released into the world. He was friends with the ancient who held the seat of Azem, whom he secretly sometimes aided during their travels throughout the world of Etheirys. When Etheirys was besieged by the Final Days, Hythlodaeus was among those who sacrificed themselves to summon Zodiark, a primal that would halt the calamity.

When the Warrior of Darkness confirmed their entry into the recreation of Amaurot to confront Emet-Selch, the Lightwardens assaulted them by the Light stored inside the Warrior. The pain subsided when a replica of Hythlodaeus asked the Warrior if he could sit next to them, distracting them from the pain.

The Hythlodaeus shade knew he was not real, theorizing that Emet-Selch had made a mistake while creating him, while revealing what he knew of the Final Days. His soul sight allowing him to see Ardbert, the Warrior of Light's counterpart on the First. He revealed that both were fragments of Azem, calling the latter his "new old friend" before taking his leave.

When the Warrior of Darkness returned to Amaurot to rescue Y'shtola Rhul from Elidibus and discovered the Convocation members' memory crystals, Hythlodaeus awaited by Emet-Selch's stone. He implored the Warrior to keep the stones. While he passed no judgment on their battle with Elidibus, he wished for the Warrior to live so that they might keep their promise to remember Amaurot. He offered the Warrior Azem's memory stone, which Emet-Selch had secretly created, uncertain if he was doing it of his free will or not.

The real Hythlodaeus appeared on the moon along with the spirits of those sacrificed to create Zodiark. He recognized the Warrior of Light as Azem reborn and offered his aid to keep the other shades at bay. When Zodiark was destroyed, Hythlodaeus's soul returned to the star.

Unbeknownst to Hythlodaeus, when he was alive, he and Emet-Selch had encountered the Warrior of Light during a visit to Elpis to learn more about its chief overseer, Hermes. Hythlodaeus recognized the Warrior's aether, despite it being thin from being sent back in time, and encouraged Emet-Selch to use his aether to construct a physical form for them. In the course of their interactions with Hermes, the group met up with Venat and pursued Hermes through Ktisis Hyperboreia, where they witnessed Meteion succumb to despair and declare her annihilation of Etheirys. Hermes invoked the power of Kairos to alter the memories of all present, as a test for mankind to find the will to live and avert this demise. Hythlodaeus and Emet-Selch helped Venat and the Warrior escape before the memory reconfiguration system activated, and although they could not recall the events of their time in Elpis, Hythlodaeus was hopeful that they would regain their lost memories when they returned to the star.

In Ultima Thule, the Warrior of Light used Azem's crystal to summon the spirits of Hythlodaeus and Emet-Selch to help them convince Meteion that hope yet remained. Hythlodaeus and Emet-Selch used their creation magicks to conjure a field of Elpis flowers, a bloom that changed color in response to feelings; the flowers' presence and color served as proof to her that despair no longer ruled on the dead star. As they faded away, Hythlodaeus hoped that the three of them—himself, Emet-Selch, and the Warrior/Azem—would be reunited in another life.

personality
The first thing to be noticed about Hythlodaeus upon meeting him is that he is an incredibly friendly person. He will treat even strangers as though they are friends to him and tends to try to see the best in others, easily offering his companionship and time if he thinks that it will be helpful. Hythlodaeus is good-natured and kind, always ready with a smile and a gentle word, and he cares very deeply for his friends and for the world around him in general. He sees great beauty in the world that the Ancients have been able to create by using their creation magics. His biggest aim in life is to be there to help his friends succeed in their goals no matter how lofty those goals may be, and he considers the fulfillment of their lives to also be the fulfillment of his own. At this point, he would be happy to return to the star (ie, to die in simple terms) feeling no regrets and that nothing was left undone in his own life.

Hythlodaeus’ wish to see the dreams of his friends come to fruition means that he is very generous when it comes to the people that he cares about, and often even towards strangers. He is unfalteringly loyal and observant to the things that his friends need (even if they may not realise it themselves at the time) and can always be relied upon to be there when called upon. His selflessness comes to a head in his volunteering to be one of the Ancients to sacrifice themselves to summon Zodiark in order to save their planet - something that he does with only a sad smile and a wave to his friend Emet-Selch and something that he does not display any regret for when his shade is encountered by the Warrior of Light, even though it meant that he would not be able to return to the star as he would have wished to. A reasonable sacrifice for the preservation of his beloved Etheirys.

He tends to be smug when he knows he is right and is not shy of using a mixture of scathing wit, self-depreciation and sarcasm to manipulate and persuade certain people (usually Emet-Selch) into doing what he wants them to do. In this way he is also a very playful man who is prone to joking around and needling, even when the situation is dire. Hythlodaeus can be incredibly cheeky, but he does know when enough is enough and when it’s time to actually get serious.

Amiable, warmly charismatic and easygoing, Hythlodaeus is consistently humble about his own abilities and even the talents in which he excels, being very aware of his limitations and of the talent of those around him. He did not hesitate in turning down the position of Emet-Selch when he was offered it by the Convocation of Fourteen (due to his strength in soul sight) and instead recommended his dear friend Hades, who he knew would be far better suited for the role due to his powerful ability in both soul sight and aether manipulation. He is sometimes a little too humble, claiming that he has no talent for fighting before the group head into Ktisis Hyperboreia to pursue Hermes but displaying very competent skill with a bow and combined magical spells of a level only seen in the most powerful of Ascians. In comparison to other Ancients he may fall down to the bottom end, but in comparison to ‘modern day’ mortals his abilities are nothing to be sniffed at and his downplaying of his own talents can definitely sometimes be read more as he would simply rather that someone else did the thing.
abilities
Soul sight: Hythlodaeus is particularly strong in this. It allows him to see the unique colour of souls of any being that possesses one, and to be able to locate them over great distances.

Aether manipulation: Though admittedly poor in this skill he can utilise it if he has something to draw aether from to begin with by means of reversion.

Magic: Ancients were able to utilise powerful versions of spells, for example ‘True Cure’ and ‘True Tornado’.

The ability to be understood and to understand all beings with a soul regardless of language.

player FIONA timezone GMT code by transilience